Library
A library is a collection of preprogrammed templates that implement a behavior when invoked. Libraries are well-defined and are designed for reuse throughout implementation. For example, a website may have multiple webpages that implement the same navigation bar or text-field, but none of these objects have relation to one another.
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Random string generator in Go, fast and furious
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Mar 28, 2017 - Go
Package strings is a helper library written in Go for work with numbers strings.
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Mar 12, 2017 - Go
A multithreaded library for synchronizing files / directories between a web server and a local go program
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Feb 10, 2020 - Go
This library is a simple fuzzy search with unicode normalization and an arbitrary score system.
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May 29, 2020 - Go
A go wrapper for the DataManager API
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Jun 16, 2021 - Go
client for alphavantage financial market data API - https://www.alphavantage.co/
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Aug 23, 2022 - Go
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