Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
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Updated
May 16, 2024 - C#
A maze is a type of puzzle involving a collection of paths, usually where a player has to find a route from start to finish.
A huge variety of algorithms exist for generating and solving mazes. These are not only fun to implement, but also are a good way to familiarise yourself with programming techniques, algorithms, and languages.
Game examples implemented as .NET console applications primarily for providing education and inspiration. :)
Virtual Reality Maze Game Using Unity and GVR.
Random maze generation in Unity 3d using disjoint sets
The recursive backtracking algorithm for generating small to medium size of mazes
A Perfect Random Maze generator with given width and height using the "Recursive backtracking" algorithm.
Procedural generation of mazes using the growing tree algorithm in Unity
Virtual Reality Game Design | Tongji Univ. SSE Course Project
A C# maze generation program that creates a multi-branching maze using backtracking and breadth-first search.
Labyrinth game thing, with stuff and such.
Labyrinthian is a dependency-free .NET Standard 2.1 C# library that empowers game developers and enthusiasts with versatile maze generation capabilities
A Maze Solver with Big Brain AI
Origin Shift Maze Generation in C# (Original by @CaptainLuma)