Gravy - A C# Chess Engine
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Updated
Aug 13, 2023 - C#
Gravy - A C# Chess Engine
Implementation of connect four game using Javascript, Python and basic of AI
This is a mini chess game developed using the Next.js framework, where you can play against an AI opponent. It is a simple but fun game that can be enjoyed by players of all ages.
AI | MI | mesterséges inteligencia
This Game is made up from scratch . This is 1 Player and 2 Player Game . The AI for this Game is made by NegMax algo.
Bengal - A traditional chess engine written in python, play me on Lichess!
Porjects for Algorithmic Techniques for Artificial Intelligence
Artificial Intelligence final project. implementing negamax.
Othello is a strategy board game created in 1971 based on Reversi game. This game is an ai-ai battle only (alphabeta or negamax algorithm)
A simple Chess engine built from the ground-up with LibGDX
Project for the 'Artificial Intelligence' exam, focusing on the implementation of an automatic Hadron player
Jeu d'infection et implémentation d'algorithmes d'intelligence artificielle
Ce projet est un travail pratique pendant la deuxième année universitaire en informatique. Au but de pratiquer les algorithme d'élagage Alphabeta, Minimax et Negamax.
Python compiled with Numba (from 7300 to 1500000 nodes/second)
gomoku AI via negamax search, implementing in C language
This game is inspired by Eddie Sharwick's chess series. Added in UI features and made it Star Wars themed :)
negamax AI algorithm for turn-based games
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