Lightning fast C++/CUDA neural network framework
-
Updated
May 21, 2024 - C++
Lightning fast C++/CUDA neural network framework
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
torch version of instant-ngp, image rendering
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
Arduino IR utilities for interacting with Nerf LaserOps IR devices
[SIGGRAPH Asia 2023] Code for our paper "RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising for Real-time Neural Radiance Fields"
Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
Arduino library for ammo counters and more in modified NERF blasters.
Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"
Official (ugly and hard-to-read) implementation of "Topology Optimization via Frequency Tuning of Neural Design Representations" at SCF21. A clean implementation and corresponding blog and tutorial is under construction.
Controlling a NERF Nemesis with an Arduino board
Arduino code for a nerf rapidstrike that I planned but might not ever do.
Add a description, image, and links to the nerf topic page so that developers can more easily learn about it.
To associate your repository with the nerf topic, visit your repo's landing page and select "manage topics."