including object pool and memory pool; object pool support dynamic schema and static schema assignment
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Updated
Oct 28, 2021 - C++
including object pool and memory pool; object pool support dynamic schema and static schema assignment
This is a C++ port of my D port of my Free Pascal "Binary Trees" benchmark implementation, written out of curiosity to see how they compare.
A simple template implementation of an object pool in C++.
Generic object pool for reusing and recycling object instances.
C++17 implementation of an object pool pattern
simple memory pool / thread safe / minimized context switching / Memory managed in 4 levels / Requirements(Windows xp~ / Visualstudio 2015)
Unreal engine plugin providing an object pool packaged in a world subsystem for easy use.
Open-source plugin that helps reuse objects in UE5.4
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