A minimalist, structure-free, OpenGL C++ implementation of an octree.
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Updated
Jan 1, 2013 - C++
A minimalist, structure-free, OpenGL C++ implementation of an octree.
A library for the parallel bottom-up creation of 2:1 balanced octrees.
Misc C++ libraries for game development. This is merged into other repositories as a subtree.
DBScan algorithm implemented using Octrees to cluster 3D points in a space.
Clustering based Scan-Registration for fused sensor data
Benchmark of various spatial data structures for collision detection.
Active Visual Scene Exploration for Mobile Robots
C++ library for storing sparse 3D-data
3D Inverse Kinematics with Constraints and... GPU Ray Tracing!
C++ library implementing hash-octree structure
Implementation of a generic Octree in C++11
OctNet: Learning Deep 3D Representations at High Resolutions
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
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