Config files for my GitHub profile.
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Updated
Jun 16, 2024 - Python
Config files for my GitHub profile.
Python Othello Board Game to be played in Human vs. Computer mode, using alpha-beta pruning (minmax algorithm) algorithm.🎮👾🤖🏆
Created neural network from scratch to solve MNIST problem. Artificial Intelligence Labs - Junior Year of High School (2022-2023)
Othello/Reversi Game in Python3, equipped with GUI + AI Player, made using pygame.
An Othello bot made with LEGO Mindstorms.
An IA for the game Othello, using MiniMax algorithm
Artificial Intelligence Lab
Simple Othello Game PvP in console using python.
Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay
A graphical and an interesting Othello (Reversi) chess game environment ideal for Reinforcement Learning
A Smart Agent using reinforcement learning with CNN + MCTS to learn to play Othello/Reversi
🎲 又是一个黑白棋,毕业设计(reinforcement learning)
Othello Game created by 2 different AI ALgorithms. These are Minimax and MCT ALgorithms.
AlphaZero implementation for board game 'Othello'.
Othelo (Reversi) Game using Minimax
AD-Project for Kookmin University Computer Science Software Project 2
Othello game using alpha-beta algorithm.
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