We believe that particles outside the habitable zone can use the force and perform alchemy and have powers! Trapping them for warheads can be useful
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Updated
May 17, 2024 - C#
We believe that particles outside the habitable zone can use the force and perform alchemy and have powers! Trapping them for warheads can be useful
A Primordial Particle System implementation in MonoGame that showcases emergent behaviour from a simple set of rules.
⚒🔨🔧 Core library for primitives elementary particle
Showcase of what I understand in Unity.
Game created using the Unity game engine
Following that guns cannot kill single cellular animals we have a solution in a new weapon type! Particle Manipulator Weaponry!
Steering behavior simulated with particles and text.
A wrapper around RayLib used for a making particle simulation game.
Editor de partículas utilizando C# e SFML
XNA game where you catching particles for points
2D Gravity Simulation optimized to handle large amount of particles In Unity.
An ongoing research project to build a fully featured particle system
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