This project is meant to make you code an ant farm manager - 42 Silicon Valley
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Updated
Oct 2, 2019 - C
This project is meant to make you code an ant farm manager - 42 Silicon Valley
pathfinding c program made for Technion course using backtracing algo. Made 2021.
Finding treasures in a hexagonal map and the minimal distance between one point to another
A pathfinding algorithm
lem_in is a project focused on data structures and graph traversal algoritms.
Quake 3 BSP-to-AAS compiler
A library of path planning algorithms over 2d and 3d spaces using STL and priority queues.
Given a 2d grid with coins, it finds path to collect most possible coins
Implementation of collision and pathfinding algorithms for video game navigation
In this project, given a matrix of integers where each cell represents a weight, you are tasked with writing a program that finds a continuous path that combines any element of the first row with any element of the last row in the matrix, aiming to minimize the sum of items along the path.
Free for use Pathfinder
Create your player to fight other students on the world famous (or infamous) Filler board. The concept is simple: two players gain points by placing on a board, one after the other, the game piece obtained by the game master (in the form of an executable Ruby program). The game ends when the game piece cannot be placed anymore. Have fun!
Program that implements the A* algorithm to find the shortest path between two nodes of a predefined map.
Implementation for constructing a national road map
A C implementation of the A* path-finding algorithm
Platformer game for development subject at CITM University
Solution to the DSA course assignment
Add a description, image, and links to the pathfinding topic page so that developers can more easily learn about it.
To associate your repository with the pathfinding topic, visit your repo's landing page and select "manage topics."