Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
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Updated
Feb 25, 2019 - C++
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"
Liquid simulation for Eulerian and PIC/FLIP.
PIC/Flip Fluid Simulator written in C++ and rendered with OpenGL
Melting Fluid Simulation: Graded course project for Physically Based Simulation in Computer Graphics 2019.
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