Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
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Updated
Jan 29, 2024 - Rust
Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...
⚡ A high-performance path tracer implemented in Rust based on "Ray Tracing in One Weekend" featuring static dispatch, multi-threaded rendering and a variety of preset scenes.
Compile-Time Ray Tracer in Rust ported from C++
Ray Tracing in One Weekend written in Rust
A raytracer written in Rust for fun and learning
A toy raytracer written in Rust based on PBRT
Ported to Rust from https://mattwarren.org/2019/03/01/Is-CSharp-a-low-level-language/
A Rust implementation of a small ray/pathtracer.
A rust ray tracer with lua based modelling
Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
Another physically based renderer named after edible seaweed
Sparse Voxel Octree Raytracer written in Rust & OpenGL
A multithreaded Ray Tracer in Rust
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