A system used to easily save/load game data
-
Updated
May 2, 2022 - C++
A system used to easily save/load game data
A simple local save system with hiding data and integrity check features.
Sync documents/Save games etc. on github/gitlab
The EU4 History Explorer is a program to render maps (or series of maps) from the history of an EU4 savefile.
The New Ice Station Z Save Editor (NISZSE) is an ISZ (3DS) Save-Editor based on Python & Batch-Script. It aims to provide the most customization of ISZ-Save-Data.
DuckTales: Remastered Save File Editor
Save files to and load files from Protocol Buffers Messages (implemented in C++).
The EU4 War Explorer is program that shows information and statistics about wars in an EU4 save file. It is written entirely in Python.
Documentation on the savefile of Minecraft Dungeons.
Neovim plugin for auto-saving with buffer options and toggle.
Extracts save data from GDPS Editor 2.2.
Syncs the latest save file between your Steam and Xbox DRG installations with a handy GUI!
CLI tool to import custom music into Crypt of the Necrodancer without being in-game
Sample code to demonstrate the use of the .NET MAUI Community Toolkit FileSaver
An Eexternal tool for shuffling Kovaak's 2.0 (FPSAimTrainer) Playlists
TypeScript Definitions and JSON Schema for Tabletop Simulator
got tired trying to beat the katagawa ball^W^Wempowered scholar, and no accessible in-game console, so here we are
Add a description, image, and links to the save-file topic page so that developers can more easily learn about it.
To associate your repository with the save-file topic, visit your repo's landing page and select "manage topics."