ViroCore cross-platform AR/VR renderer
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Updated
Apr 23, 2021 - C++
ViroCore cross-platform AR/VR renderer
Ilum graphics playground for learning
Native Rendering integration for JavaFX (13 and beyond)
2D game engine based on SDL2
A scalable pipeline tool for graphics applications to build assets.
Scene graph Cinder block with touch management and various tools for UI dev
an OpenGL ES 2.0 scene graph library for modern GUIs (work in progress)
Repository for ICRA'24 Paper "Optimal Scene Graph Planning with Large Language Model Guidance"
GUI for editing and animating a scene graph. Created for CS 351: Visual Computing (Spring 2015) at George Mason University.
A C++ implementation of a scene graph data structure for animation control.
Book project for opengl/computer-graphics algorithms. This was my first serious project on computer graphics. I did it in 2019 for about 9 months during my free time :)
3D Viewer
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