alpha - not stable - wip - extends obs with some automation features
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Updated
Dec 8, 2022 - C#
alpha - not stable - wip - extends obs with some automation features
About This project represents the use of Z-Buffer for rendering of basic 3D objects.
Endless runner 3D game and companion scene, created using the MonoGame framework (previously XNA) and Blender.
Custom Package to save a reference to the name of a scene and update it easily when scene name changes.
A basic script generator to give aliases to all of your scenes to use in code for transitioning scenes.
Unity scripts that modify GameObjects and Components at Prefab/Scene import time based on build configurations
SceneStack is a multi-scene management system with URP CameraStack support.
Scene 사이의 전환 할 때 연출과 로딩을 표시하거나 핸들러를 통해 이벤트를 받는 등의 작업을 편리하게 하기 위한 라이브러리 입니다.
Immersive interactive 360 video using Unity and the Google Cardboard. Work in progress
Once Data Manager is temporary data management utility kit for Unity.
Simple tool to manage your game scenes in Unity3D.
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