2D, Atmospheric Sci-fi Shooter | 2015
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Updated
Mar 9, 2017 - C#
2D, Atmospheric Sci-fi Shooter | 2015
A 3d space ship battle game developed with OpenGL on C++.
Game Project created during the course GameEngine 2 as an assignment for the class - group project using SCRUM methodology
Shortly after setting up the first lunar based colony in an effort to explore worlds unknown an alert is triggered for an impending meteor storm, as everyone panics the player must brave the danger and single handily fend off the pesky rocks from hitting the bases core buildings.
Livia wakes up from cryogenic sleep on a spaceship en route to planet Nomemia. Livia Skye discovers a ship with it’s crew being wiped and aliens wreaking havoc. Livia makes her way through the ship and finally reaches the escape pods.
A Unity 3D coursework project for ECS657U: Multi-Platform Game Development Module @ QMUL
Project to re-create a classic RTS game from BASIC to C#
3D RPG survival-horror в постапокалиптическом сеттинге с открытым миром и поддержкой многопользовательской игры
Reign of Shadows is an online sci-fi open world game
A sci-fi base-building game
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