Simple and extensible event system for Unity Engine, implemented via scriptable objects
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Updated
Jul 23, 2024 - C#
Simple and extensible event system for Unity Engine, implemented via scriptable objects
This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also i had improve my knowlegde on Game Architectures with SO.
This repo stores a custom Scriptable Object Event System, configured as a Unity package. It allows to create the necessary SOEvent-Listener script touple from Unity's Create menu
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