A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
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Updated
Jul 13, 2024 - Rust
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
A 3D modeling and rendering programming language utilizing SDFs.
A Mesh to SDF converter, written in rust
Convert SDFs to triangle meshes using wgpu and dual contouring
Sdf 2d shape renderer for Bevy
SDF renderer based on rust-gpu, vulkan, spirv-patcher and the miniSDF language
Simple raytracer with refractions and reflections, using both SDF raymarching and regular raycasting using O(1) formulas.
Multi-channel signed distance field (MSDF) generator for fonts implemented in pure Rust.
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