Sega Genesis/Megadrive tinkering
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Updated
Apr 11, 2018 - C
Sega Genesis/Megadrive tinkering
MegaDrive++ R is a universal modchip for SEGA Mega Drive/Genesis that supports language switching, 50/60 Hz switching and in-game reset (IGR) using Mega Drive Control Pad
LZSS decompressor for Rocket Knight Adventures assets
Compression tools for 'Streets of Rage 2'
Command-line KENS (v1.4) frontend. One of my first C projects, so expect it to be bad.
Compression Tools for Konami Compression variant 1 (LZKN1)
LZSS compressor - Desert/Jungle/Urban Strike (Mega Drive)
Proyecto indie retro game: para SEGA Mega Drive/Genesis, creado con SGDK
Setting up SGDK with Visual Studio Code for a portable enviorment, SGDK and a mega drive emulator (gens) is included.
Mirror of the mercurial repo of blastem.
Global Game Jam 2023 – Theme: Roots
Game in development for the Sega Genesis utilizing SGDK. Project started as a text based adventure RPG and has now evolved into a sprite based game. More details to come.
A simple RPG proof-of-concept made in choice4genesis; originally made for "Low Quality Game Jam 6"
Mod Player for the Sega Mega CD
Tool for building SMPS2ASM files, bypassing the need for an assembler
Easy to use engine to make platformers for Sega Genesis,
Megadrive port of KłełeAtoms made in SGDK.
My changes on top of RetroAdapter to make it work with my microcontroller. This is basically the RetroAdapter version 2.1a with some tweaks in the Makefile, an updated usbdrv, and many modules disabled. Built as an USB adapter for SEGA Genesis / Mega Drive controllers.
A SEGA Mega Drive Checksum IRQ tool
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