Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
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Updated
Oct 31, 2023 - C#
Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Yet Another XML Serialization Library for the .NET Framework and .NET Core
Lighter and Faster Json Serialization tool.
Jimmy's Epic Config System
Fast, flexible, and version-tolerant serializer for .NET
Easy, Fast and Lightweight Json Formatter. (Serializer and Deserializer)
Easy, Fast and Lightweight Binary Formatter. (Serializer and Deserializer)
A C# library that can read and write primitives, enums, arrays, and strings to streams and byte arrays with specified endianness, string encoding, and boolean sizes.
Amazon Ion ( http://amzn.github.io/ion-docs/ ) library for dotnet
dotnet benchmark for serialization and deserialization times and serialization sizes (.NET and Unity compatible libraries)
Serialization library for C# and F#.
SimLang is a serialization language by SomaSim. We use it to serialize all configuration files and save game files in all our simulation and strategy games.
A JsonConverter for Json.Net to serialize and deserialize DataTable and DataView into a smaller Json.
CRealize is a non-invasive C# object serialization framework with JSON support
Swisstalk is a set of building blocks for games using C# language (i.e. Unity, MonoGame, Xamarin)
Convert a C# object to an RDF Graph. Depends on dotnetRDF.
Easy to use class library for reading/writing objects from/to binary streams.
Super fast xml serializer
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