Procedurally generated space backgrounds using sfml.net
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Updated
Mar 13, 2017 - C#
Procedurally generated space backgrounds using sfml.net
This is an open-source rougelike game. It will support multiple variants of procedural map generation as well as custom A* pathfinding, combat, RPG systems implementations. I have decided to use a graphical tile art direction as I find it more visually appealing.
[Deprecated] Game engine written in C# using SFML
Cross platform version of Pong. The game works on Windows and Android, using the same shared logic. Created during the first year of the Computer Science programme at the Rotterdam University of Applied Sciences.
P.I. Semestre 3 INTECH Thomas COUSIN / François FANTINI / Paul SIMON
For educational purposes
Fork of the official binding of SFML for .Net languages
An Animated Maze creator made in C# with SFML.NET
Tutorial on getting started with SFML for C# Dotnet Core 3.0
Editor de partículas utilizando C# e SFML
2015 University | A little game I developed with c sharp sfml at university | Is a two player game | Open Source Code 2D Gaming
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