Declarative Structured Concurrency for C#
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Updated
May 15, 2024 - C#
Declarative Structured Concurrency for C#
❇ A typesafe, lightweight messaging system for Unity with UPM Support.
Ivan Ricart Borges - Using the Suprema API to synchronize all workers fingerprints with all biometric devices by creating .NET components to interact with the web platform. Use ActiveX technology to incorporate fingerprint register functionality in web environment.
SignalFlow, a powerful library for managing and dispatching signals (events) within your .NET applications
This is an implementation designed in C#. This implementation is able to mix two signals/vectors (A and B) in arbitrary proportions. This source code uses a novel mathematical model published in the journal Chaos. The model is called Spectral Forecast.
library for routing signals using a graphical user interface
Standalone Signals & Slots Library
Event based networking solution for Unity
Lightweight and easy to use signals library for Unity
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