A Source Engine navigation mesh file parser written in Go.
-
Updated
Jun 9, 2020 - Go
A Source Engine navigation mesh file parser written in Go.
Kero is a Source Engine game engine client implementation written in Go.
A custom Source Engine level editor written in Go
Source Engine network client protocol implementation. Join Source Engine games as a real client
A Source Engine BSP Renderer written in Go.
A Prometheus exporter for Steam game servers
Set of core utilities for Source Engine tool development, written in Go
Source engine filesystem manager
Go package for parsing Source Engine textures (.vtf)
Source engine KeyValue format parser (e.g. gameinfo.txt, vmt, vmf)
Go package for parsing Source Engine StudioModel formats (.mdl, .vtx, .vvd, .phy)
Golang package for parsing .vmt Valve Material files
VMF (Valve Map File) Parser. Tool helps to extract map material list.
Command-line RCON client for Minecraft & Source Engine.
Source Engine StringTable implementation
Checksum creator using valves key
Quake/Valve .cfg file parser
Add a description, image, and links to the source-engine topic page so that developers can more easily learn about it.
To associate your repository with the source-engine topic, visit your repo's landing page and select "manage topics."