A modern customization framework for Team Fortress 2
-
Updated
Jul 8, 2024 - Python
A modern customization framework for Team Fortress 2
A more convenient alternative to Blender Source Tools.
Python library for analysing .bsp files
Import Source game content into Source 2
Titanfall wiki about advanced topic such as modding, data-mining, reverse engineering, commands, etc.
scalu is an event-based programming language and compiler targeting config files in Valve's Source Engine
Source Engine level converter for Call of Duty.
Modules for working with Valve's Source Engine file formats.
python alternative to Valve's "Hammer World Editor"
An open source, cross-platform audio player for Source and GoldSrc engine based games, written in Python
Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.
Blender plugin to automatically generate Source Engine .qc, .vtf, and .vmt files.
A Python-powered gui for converting pbr materials into Source Engine-compatible materials.
Tools for importing Source Engine material (.vmt) files into Blender
Python class for manipulation with Valve KeyValues files (VDF format). Provides parsing of VDF files to object with dict interface, editing of this object keys and values, and writing of any object with dict interface to VDF file format.
A Python library to convert Valve Texture Format (VTF) files to images
Add a description, image, and links to the source-engine topic page so that developers can more easily learn about it.
To associate your repository with the source-engine topic, visit your repo's landing page and select "manage topics."