STAR# is a port of https://bitbucket.org/jdubray/star-java to Csharp
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Updated
Jul 1, 2017 - C#
STAR# is a port of https://bitbucket.org/jdubray/star-java to Csharp
Finite State Machine for Unity
Contains a collection of useful unity tools for developers including our generic unity design framework which allows you to focus on what you actually want to do in your game. It's easy, fast, extensible and compatible with all gaming genres/platforms.
Extensions to the Microsoft Bot Builder SDK focused around state management.
State machine controller for Unity.
Stateman is simple state machine library for .NET languages.
A State Library that handles storing state, creating delta states, and serializing states/delta states to bytes.
.NET Standard SCXML compatible Statechart implementation
Implementation of The Elm Architecture for Unity3D
Easy to use and very flexible finite state manager for .Net.
State hydration for server pre-rendered Blazor WASM apps
Playdux is a unidirectional state container for Unity game engine
Minimal .NET Windows Forms app applying concepts of Tokenization, Custom File extension, and Computer Graphics.
.NET Windows Forms app applying concepts of Tokenization, Custom File extension, and Computer Graphics.
A pattern for creating highly compact and light-weight general purpose finite state machines.
Simple Stupid Redux Store using Reactive Extensions
A dynamic state/statemachine pattern library for SOLID state pattern design
A minimal boiler-plate, state management framework for Blazor that resembles React Hooks.
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