Steam Achievement Manager
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Updated
Jun 10, 2024 - C#
Steam Achievement Manager
Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
A complex build manager to help with creating and uploading builds to several plattforms with a versioning system.
A Steam transport for RiptideNetworking, using Unity and Steamworks.NET.
A fork of Facepunch.Steamworks with rewritten build files for a better NuGet package.
🃏 Get your Steam Trading Cards the Fast Way (Fast Mode Extension 🚀)
Unity package for another fucking c# Steamworks implementation
This serializer is a merge of the following projects into one package: Gameloop.Vdf, Gameloop.Vdf.JsonConverter.
Cross-platform implementation of a communication-hub for use with Steamworks or its own server. Currently this project is just a draft.
Open source steamclient.dll replacement
Automatically upload Unity Cloud Builds to Steamworks.
This is an example of successful integration of Steamworks into a Beamable Unity project.
Add a description, image, and links to the steamworks topic page so that developers can more easily learn about it.
To associate your repository with the steamworks topic, visit your repo's landing page and select "manage topics."