Keras implementation of Curiosity-driven Exploration by Self-supervised Prediction
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Updated
Jun 16, 2017 - Python
Keras implementation of Curiosity-driven Exploration by Self-supervised Prediction
Learning to play supermario using A3C algorithm
Deep-Reinforcement-Learning with A3C in 'Super Mario Bros' (NES, 1985)
🕹Solving Mario game with a genetic algorithm.
A solution to Super Mario game with genetic algorithm.
Durham University, Dissertation: 1st - 92. Additional Materials and Codebase for the paper: Combining Recent Advances in Reinforcement Learning for Super Mario Bros. - Recurrent Replay Deeper Denser Distributed DQN+ (R2D4+).
This program evolves an AI using the NEAT algorithm to play Super Mario Bros.
A simple version of the classic Mario game playable on your Terminal
SMRP (Or super Mario retexturing program) is a program made to allow you to play SM64 and swap faces, texture packs and more without having to touch any files yourself.
Implementing genetic algorithm.
🍄Reinforcement Learning: Super Mario Bros with dueling dqn🍄
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