Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
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Updated
Jul 7, 2024 - C#
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
My shitty shaders and scripts for Unity and VRChat.
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