Very basic application to demonstrate a networked OpenGL renderer using QNetwork.
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Updated
Nov 9, 2018 - C++
Very basic application to demonstrate a networked OpenGL renderer using QNetwork.
Custom UDP Protocol for fast transmission of data. Built on-top of winsock in C++
This project is about creating a custom-made chargeable wireless gaming controller through a LAN network.
A distributed multi-server chat application employing UDP communication protocol
Kaminari is a UDP networking library that implements reliable and unreliable packet delivery on top of immediate, ordered and/or eventually synced queues.
Internet of things with the ESP8266 SoC.
Port of the original 1996 game from Ambrosia Software.
TCP/UDP Server/Client
UDP Transfer Network Lib, used for fast paced networking between 2 or more devices using serialized data packets
Creating two distributed applications (server, client) that can be used to send a message or a file from a client to a server using UDP protocol.
C++ class for simply doing UDP or TCP from Windows or Unix
This chat room project uses Winsock API to enable client/server communication via TCP and UDP protocols. The server broadcasts TCP information every second using UDP, while the client is multithreaded, with TCP receiver and sender on separate threads.
Link Layer Topology Reveal (LLTR) Simulation Model (OMNeT++/INET)
A Client-Server architecture-based CLI app that hosts Poker games for multiple players and multiple rooms making use of UDP protocol.
A secure and scalable Microservice Based DNS Server with DoH and DNSSEC Support implemented in c++
implementing stop and wait protocol from computer networks college study in c++ language using UDP socket with artificial error rate for benchmark
A C++ API to communicate with the DJI Tello Drone
Lossless data transfer with sliding window algorithm using UDP protocol implemented in C++
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