Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
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Updated
Jul 18, 2024 - C#
Latios Space Shooter Sample - an open Unity DOTS Project using the Latios Framework
A Unity DOTS framework for my personal projects
A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.
Blob asset compatible hashmap and multihashmap for Unity's ECS
An up to date VSCode snippet extension for Unity DOTS production 1.1+ that makes data oriented development much easier and faster.
Tween library for Unity ECS/DOTS.
DMotion - A high level Animation Framework for Unity DOTS
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer
Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP
Latios Framework Open Project #2 - an Atypical Team with Atyipical Responsibilities
WIP A multiplayer turn-based arena game. Built with Unity using the new Data-Oriented Tech Stack (DOTS).
A light flickering system using DOTS.
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
Breakout clone using Unity DOTS
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