Log plugin that allows you to send Logs to the Unity Editor Console tab from C++
-
Updated
May 9, 2017 - C++
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Log plugin that allows you to send Logs to the Unity Editor Console tab from C++
C++ OpenGL/ES Plugin used to get the color of pixel on a screen point
A simple demonstration of using c++ library for Unity plugins
Media Playback plugin for Unity on Windows 10
This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation
This project provides unity scripts to export navmesh data into tile cache files that can be used directly by recastnavigation
Hevedy Library for C# (Net Core 2.2+ & Net Framework 4.5+ & Unity 2019+) and C++ for Unreal Engine 4.22+
Event based C++ MMO server for Unity3D (Demo)
C++ Headers for Unity Native Plugins
Unity Package for PlayerLink. Creates a bridge between a Unity Game and PlayerLink, simplifying the multiplayer development process
Quake III Arena: Fast Inverse Square Root in Unity
SDK for controlling 3D graphics from inside VCV Rack.
A set of tools for wide world generation and manipulation
An open repository for GizmoSDK examples. Compatible with Unity and Streaming Demos
Recently, I was sorting out some of the company's internal SDKs for use in Unity, and encountered some problems, so I had an idea to sort them out and provide them to other friends in need.
Projects to use physiological sensors in an unity project for Android phones
Occlusion queries implementation in Unity
Created by Unity Technologies