A sample project explaining the usage of singleton object to hold global game state.
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Updated
Jun 29, 2024 - C#
A sample project explaining the usage of singleton object to hold global game state.
This is a bunch of Unity c# code's tools which can help a Unity beginner fully. try it one time...
In 2020, I am sharing the C# codes of the game 2048, which I wrote as an amateur and is still live on the Play Store.
My first repo. Used for the Unity Junior Programmer Pathway Mission. This is a Resource management simulation project.
In this repository, I will be creating a set of basic Unity tools and mechanics. I plan to include systems for inventory and looting, dialogue, and quests. All these mechanics and tools will probably function well together. (Disclaimer: I'm still learning programming, so I apologize in advance for any inefficiencies or bugs)
A simple example of menu item validation in Unity and C# using an EditorPrefs bool to track the state of the menu items.
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🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
ADX2Manager is a program for Unity that can play BGM and SE only with a script and can produce crossfade of BGM.
its is a 3D obstacle avoiding game. It is created using UNITY ENGINE. Its a class project game, inspired by Subway Surfers.
Cube Surfer Mechanic
Game... Just try to push ball in the corner with the same color.
A test game made in a day for the online course. It's a 3D game on UNITY ENGINE, in which the goal is to achieve score and to avoid spawning enemies.
A survival 3D endless-runner/side-scroller game made in Unity 3D and written in C#
Take your little astronaut to the infinite space!
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