NetInput is an easy way to send (stream) gamepad input over the network with low latency.
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Updated
Feb 5, 2023 - C++
NetInput is an easy way to send (stream) gamepad input over the network with low latency.
Este repositorio fue hecho para implementar una modificación al algoritmo descrito en el paper "Image-based estimation, planning, and control for high-speed flying through multiple openings" de Guo, Dejun and Leang
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