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This research project explores the influence of plausibility illusion on users' realistic responses in a stressful virtual environment. Users were tasked to drop bottles in buckets while standing over a pit.
This repo aims to support those unfamiliar with the start up process of the Virtual Production suite at the Academy of Interactive Entertainment in Melbourne. This is currently a work in progress and we are in the process of confirming the optimal process and potential errors that may interrupt the start up process.