volume-rendering
Here are 13 public repositories matching this topic...
Real-Time Computer Graphics framework.
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Jun 26, 2022 - C
Geodynamo Project
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Aug 1, 2019 - C
[Finished] Study project: A real-time volumetric cloud renderer using OpenGL
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May 29, 2023 - C
Real time volume rendering of large voxel data sets with support for global ambient occlusion and emission.
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Aug 27, 2022 - C
Extract 3 views from a RAW binary-based volume file
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May 8, 2019 - C
rendering of volumetric objects (advanced OOP, OpenMP, BVH)
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Aug 8, 2024 - C
Direct Volume Rendering Path Tracer
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Apr 3, 2020 - C
DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow path is only enabled with the native DXR, while DXR fallback layer is not supported for this sample, since IgnoreHit() causes crash due with dxrfallbackcompiler anyway.
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Oct 27, 2024 - C
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo III. Fast real-time multiple volumes rendering for external volume textures with mesh occlusion.
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Nov 12, 2024 - C
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo II. Fast real-time volume rendering for an external volume texture with mesh occlusion.
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Oct 27, 2024 - C
Simple SDL2 + ImGui Framework for Volume Rendering project
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Jul 30, 2018 - C
Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on Interior Faces in Cube-Map Space) demo I. Fast volume rendering using our novel ray marching with smoke simulations by Eulerian grid method for solving Navier-Stokes equation.
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Nov 16, 2024 - C
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