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47 public repositories
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🏄♀️ Simulation of Ocean in Unity using FFT
An Interactable 2D Water system made for Unity2D
Plane Generation Stuff For Unity
A Unity implementation of the ocean algorithm described by Tessendorf (2001), accelerated using GPGPU and compute shaders.
Experiment with water rendering using Unity
CS 4331-002: Virtual Reality Project 2. Group Members: Carolyn Wu, Jakob Dozier, Mayur Bhakta, and Simon Woldemichael
Official version of the assembly tool
Bread recipe design application
Nonlinear extrapolation in unity plus neat lighting and postprocessing
☔ Jogo em realidade virtual para demonstrar os processos de seca e cheia de rios desenvolvido com Unity e SDK do Cardboard.
Unity Liquid Physics sample
Publishing water usage information from the City of Santa Monica
Sinking is the first game we ever developed
A project showing the implementation of physical dynamic water with a side view in Unity 2D
Water for TT, a revived copy of that from the old TTMM (open with / )
Finding Me is a simple 2D platform game made in Unity3D for the GGJ19.
Liquid simulation effect created in Unity
Check whether a Lat/Lng point is on water
A simple water billing system that computes volume reading and amount due in different classification.
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