An implementation of mxgmn/WaveFunctionCollapse in Python
-
Updated
May 14, 2020 - Python
An implementation of mxgmn/WaveFunctionCollapse in Python
Wave function collapse python implementation
WaveFunctionCollapse on graphs
openCL-accelerated python implementation of the Wave Function Collapse procgen algorithm
2D Wave Function Collapse as Blender Plugin
Wave Function Collapse x Stable Diffusion, tile map generation with diffusion algorithm
A python implementation of the WaveFunctionCollapse algorithm with a new heuristic which can improve the quality of results significantly
Procedural content generation in Minecraft using the wave function collapse algorithm.
WFC - Wavefunction Collapse Algorithm
pythonic way
A procedural image generator applying the Wave Function Collapse algorithm. Project aims to produce an output image that is locally similar to the input seed, so that every NxN tile found in the output may also be found in the input.
Add a description, image, and links to the wfc topic page so that developers can more easily learn about it.
To associate your repository with the wfc topic, visit your repo's landing page and select "manage topics."