Raycasting game for the Hack computer from Elements of Computing Systems / Coursera NAND2Tetris
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Updated
Oct 22, 2017
Raycasting game for the Hack computer from Elements of Computing Systems / Coursera NAND2Tetris
An archive of John Carmack’s .plan files in readable markdown format
Simple 3D Labyrinth written in Javascript. Maze generator was written earlier in Java. It uses canvas to draw minimap and raycasting system.
Basic MonoGame raycast engine
2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support
A first person shooter game coded in Java with the LibGDX framework during the week-long LibGDX 15 Game Jam December 2020.
Wolfenstein 3D, reimagined in Svelte - rendered with the DOM
Slides on how Wolf and maybe one day other ID games worked
Wolfenstein 3D ported to the PSP originally by Zack and Chilly Willy
My own implementation of Wolfenstein 3D game using C language and self written engine on sdl
A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.
Wolfenstein 3D raycasting engine made in JS and P5.js
A ray casting based Slender game, from Slender's point of view 🌲🏃🌳💀.
A simple 3D engine similar to Wolfenstein 3D
Very simple IMF music player written in Assembly 8086. Video: https://youtu.be/ifqq7reyNa0
This is the "cub3D" project of the 42 School core curriculum. The goal was to create a raycaster in C (wolfenstein3D clone).
Building a game inspired by Wolfenstein 3D using MiniLibX library
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