Game of Life is a zero-player game based on Conway's cellular automaton written in C#.
-
Updated
Apr 3, 2013 - C#
Game of Life is a zero-player game based on Conway's cellular automaton written in C#.
Conway's Game of Life - Functional Programmed in Scala
Game of Life running on an arduino and a Nokia 5510 display
Conway's Game of Life Implementation in Ruby
Расширение для браузерной игры the-tale.org
Conway's Game of Life for the Advanced Algorithms and Data Structures course of the Computer Science degree program.
Conway's Game of Life generalization for the Advanced Algorithms and Data Structures course of the Computer Science degree program.
Statistical analysis of a "Snakes & ladders" board game
Simple hypothetical protozoa biosystem simulator
A JavaScript implementation of Conway's Game of Life.
The “game” is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves, or, for advanced “players”, by creating patterns with particular properties. There is also a sandbox mode available whi…
Life is a cellular automaton created by British mathematician John Horton Conway. It is a zero-player simulation modelling population growth.
Conway's Game of Life
A simple clone of Conway's Game of Life
Bacterium evolution simulator (zero player game)
Golang implementation of Conway's Game of Life
Add a description, image, and links to the zero-player-game topic page so that developers can more easily learn about it.
To associate your repository with the zero-player-game topic, visit your repo's landing page and select "manage topics."