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Revisions

  • Validation pass for 0.3.0-rc.5: current version only, corrected against the code Architecture, the field reference and the guides corrected against the package: the decode dispatch and grid pass, the fixture config layouts, per-component fields, the DMX Input step for channel sources, the supported platforms. References to earlier VRSL-URP releases and the removed replace menu are gone; the original VRSL stays as migration history. Long passages shortened.

    @towneh towneh committed Oct 16, 2026
  • docs: the fixture components' VRSL names

    @towneh towneh committed Oct 15, 2026
  • docs: AudioLink is optional

    @towneh towneh committed Oct 11, 2026
  • docs: one prefab set, the superseded folder and its replace menu, no shader-driven discoball

    @towneh towneh committed Oct 11, 2026
  • docs: URP 17.4 and Unity 6000.4 as the minimums The package needs Unity 6000.4, which ships URP 17.4, so Getting Started and Architecture say so.

    @towneh towneh committed Oct 11, 2026
  • docs: Unity 6000.4 or newer

    @towneh towneh committed Oct 10, 2026
  • docs: read the wiki through as a whole

    @towneh towneh committed Oct 4, 2026
  • docs: fuller sentences in the guides, in place of clipped verdicts

    @towneh towneh committed Sep 3, 2026
  • docs: the guides follow the STE writing rules; no contractions in the reference

    @towneh towneh committed Sep 3, 2026
  • docs: first-run guides

    @towneh towneh committed Sep 3, 2026