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  • docs: per-beam laser and electric tuning, seabed hex tiling, foam keys

    @triatomic triatomic committed Sep 25, 2026
    2a9069f
  • docs: add electric and laser shading page, laser and pixel light docs

    @triatomic triatomic committed Sep 25, 2026
    b595f64
  • docs: describe the anti-aliasing option

    @triatomic triatomic committed Sep 24, 2026
    7f24b98
  • docs: describe low latency mode

    @triatomic triatomic committed Sep 24, 2026
    4143192
  • docs: say what the ambient occlusion debug view covers

    @triatomic triatomic committed Sep 24, 2026
    c4ca904
  • docs: sync ambient occlusion, water glint keys and stochastic sharpness

    @triatomic triatomic committed Sep 24, 2026
    eec6f52
  • docs: sync direct3d 9 features page, water tiling keys and IsWater

    @triatomic triatomic committed Sep 24, 2026
    5e6ce72
  • docs: list every Water.ini key with its format, default and range

    @triatomic triatomic committed Sep 24, 2026
    c861095
  • docs: sync the snapped swell grids and ShaderWaterSwellSpeed

    @triatomic triatomic committed Sep 24, 2026
    f1e081e
  • docs: sync live Water.ini reload, WaterAnimationFps and per-map water textures

    @triatomic triatomic committed Sep 24, 2026
    05e1a44
  • docs: describe the soft shore edge and the grown water mask

    @triatomic triatomic committed Sep 23, 2026
    6b51b13
  • docs: sync water page, its illustrations and the condensed changes page from docs

    @triatomic triatomic committed Sep 23, 2026
    a8b4f30
  • docs: sync supply bar and dozer build restrictions from docs

    @triatomic triatomic committed Sep 20, 2026
    7850ac8
  • docs: sync superweapon eva events from docs

    @triatomic triatomic committed Sep 20, 2026
    834392c
  • docs: sync contraZH-Changes from docs

    @triatomic triatomic committed Sep 20, 2026
    c9ea6d0
  • docs: sync contraZH-Changes from docs Right click is now the focus toggle. Also brings across the allied decal option, shift click passenger unload, the laser ground glow corrections and the online build section.

    @triatomic triatomic committed Sep 19, 2026
    8eb349e
  • docs: ForbiddenKindOf on SubdualDamageDefaults

    @triatomic triatomic committed Sep 18, 2026
    324201d
  • docs: frozen units skip the disabled tint

    @triatomic triatomic committed Sep 18, 2026
    b4c324b
  • Sync subdual frozen docs from docs

    @triatomic triatomic committed Sep 18, 2026
    a294ec0
  • Sync subdual defaults and jamming recovery timing from docs

    @triatomic triatomic committed Sep 18, 2026
    211a31d
  • docs: decal hides once the object dies

    @triatomic triatomic committed Sep 18, 2026
    98750e8
  • docs: note the production progress bar

    @triatomic triatomic committed Sep 18, 2026
    687a8d2
  • Sync from docs: borderless window option, smart selection cameo text

    @triatomic triatomic committed Sep 18, 2026
    28fd2b0
  • Sync from docs: guard mode holds its ground

    @triatomic triatomic committed Sep 17, 2026
    08d2af5
  • Sync from docs: Animation2D Texture form in the changelog

    @triatomic triatomic committed Sep 17, 2026
    52c1ac3
  • Sync from docs: Animation2D Texture single-image form and size rules

    @triatomic triatomic committed Sep 17, 2026
    9327818
  • Sync from docs: jam gets its own MiscAudio sounds and stays independent of disabled states

    @triatomic triatomic committed Sep 17, 2026
    5ed467c
  • Sync from docs: subdual jamming, laser ground glow, bloom, reverse move, addon fix

    @triatomic triatomic committed Sep 17, 2026
    0750627
  • docs: sync wiki with docs/

    @triatomic triatomic committed Sep 15, 2026
    3eef1c1
  • docs: sync wiki with docs/

    @triatomic triatomic committed Sep 15, 2026
    64f4865