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filters retail

Luckyone edited this page Aug 14, 2026 · 18 revisions

Introduction

  • Aura filtering in Midnight is limited and basic and can not be compared to previous expansions.
  • Patch 12.1.0 [August 2026] restricted this process even further.
  • This wiki page is meant for ElvUI version 15.22 or later [Release: TBD - likely August 14th 2026]
  • If you have trouble displaying auras you should load optimized defaults from the next section.

Optimized defaults

  • The default setup which filters are enable and disabled for each frame has been optimized.
  • Those updates to defaults will not apply to your modified user profiles.
  • If you would like to apply those defaults to your own profile, follow the guide below.
[Click Me] - I confirm that my ElvUI version is 15.22 or higher
[Click Me] - Reset Unitframe filters to the optimized defaults

Guide image: Unitframes

[Click Me] - Reset Nameplate filters to the optimized defaults

Guide image: Nameplates

Available filters explained

  • Player enabling this checkbox will display all of your own auras. Buffs and Debuffs.

  • Allow Others enabling this checkbox will enable all other auras and also give you control how to filter them.

  • Filter Allow enabling this checkbox means nothing will be displayed except IDs added in your selected Allow List.

    • On friendly units only Buffs can be tracked via ID.
    • On enemy units only Debuffs can be tracked via ID.
    • Be careful on which unit you turn on the Filter Allow checkbox. You might end up missing important auras.
  • Filter Block enabling this checkbox means all IDs added in your selected Block List will be removed.

    • The IDs you're adding into this list have to be considered never-secret by Blizzard.
    • This very limited list of never-secret IDs can be found here
  • Important displays all auras with the important flag.

    • You can use /dump C_Spell.IsSpellImportant(ID) and replace ID with the numeric ID of your test aura.
    • This will print either true or false in your ingame chat then you'll know if its considered important or not.
  • Dispellable displays auras which are dispellable, purgable or stealable. Regardless if ur party or raid setup can handle it.

  • Player Dispellable displays auras someone in your party or raid can dispel, purge or steal. Depending on unit target.

    • If you enable it on a enemy unit it shows buffs someone in your party or raid can purge or steal.
    • If you enable it on a friendly unit it shows debuffs someone in your party or raid can dispel.
  • Raid displays a set of auras depending on unit target.

    • If you enable it on a enemy unit, it shows all debuffs you apply.
    • If you enable it on a friendly unit, it shows all debuffs your current spec/talent setup can dispel.
  • Raid Frames displays self-cast hots and shields.

    • To check if your hot or shield is included, search for it in ElvUI -> Filters -> Select Filter -> Aura Indicator (Class).
  • Is Cancelable displays all buffs which you can right-click to cancel, such as mounts, oils and most raidbuffs.

  • Crowd Control displays all auras with the CC flag.

    • You can use /dump C_Spell.IsSpellCrowdControl(ID) and replace ID with the numeric ID of your test aura.
    • This will print either true or false in your ingame chat then you'll know if its considered CC or not.
  • Big Defensive displays all auras with the big defensive flag.

    • You can use /dump C_UnitAuras.AuraIsBigDefensive(ID) and replace ID with the numeric ID of your test aura.
    • This will print either true or false in your ingame chat then you'll know if its considered a big defensive or not.
  • External Defensive displays all auras with the external defensive flag.

    • You can use /dump C_Spell.IsExternalDefensive(ID) and replace ID with the numeric ID of your test aura.
    • This will print either true or false in your ingame chat then you'll know if its considered a external defensive or not.

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