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RPG Backlog

Torsten Wiederkehr edited this page Nov 6, 2026 · 2 revisions

New

Now

  • Create dungeon using binary space partion
  • The player starts without equipment.
  • The player starts in the last room of an generated dungeon and must fight to the first room to escape the dungeon.
  • Save game as in pirate game
  • Start with minimum animated enemies

Next

  • Create animated player (idle, walk)

Later

  • Create a world based on noise with water, land and mountains
  • Spawn enemies outside of dungeon
  • Place enemies near doors of room that the player can't neak by. Create Branch.get_doors() method.
  • Create Branch.is_in_room() method to validate if position is a valid coordinte in room.

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