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Strategy

Torsten Wiederkehr edited this page Nov 4, 2026 · 9 revisions

Game modes

  • Escape out of the Dungeon
    • The player starts in the last room of an generated dungeon and must fight to the first room to escape the dungeon.
  • Hardcore
    • The player starts without equipment and only one hit point.

Publish game on steam

  • Support different languages (English and German)

Minecraft World

  • Add strider as mount. They can be mounted when their exercise is solved.
  • Add minecart. The player can hop on the minecart, which then starts moving along it's track. At the end of the track the player hops off the minecart.
  • Nether Festung hinzufügen
    • Wiether Skeletten (6 Leben, Division Aufgaben, 2 Schaden)
  • Acient City (dunkle Stadt)
    • Warden (Wächter) (25 hit points, zeitlimit 9 sec, Multi, Plus, Minus, Geteilt Aufgaben, 4 Schaden)
  • Ignite TNT with lighter to blow away wall to get to final opponent

RPG World

  • Add world in RPG setting (tileset, player, enemies)
  • Math Spell System: Cast spells by solving equations (healing spell needs addition, attack spells need multiplication)

Procedural content generation

  • Place lighter randomly in ProGenWorld
  • Spawn enemies outside of dungeon.
  • Add animals to DungeonGenerator
  • Add water tile to DungeonGenerator
  • Place enemies near doors of room that the player can't neak by. Create Branch.get_doors() method.
  • Create Branch.is_in_room() method to validate if position is a valid coordinte in room.
  • Create path from players starting position to different dungeon entrance fields

Multiplayer

  • Character can meet other characters in game, which the became selectable in character list
  • Add server to store high scores, that player can compare their stores with other players around the world.

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