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rnickles edited this page Apr 22, 2013 · 23 revisions
  • improve collision detection (check two time-step positions at once) (DONE)
  • fix toBeDestroyed/splice stuff (DONE)
  • collision detection speed
  • viewport shift
  • more enemies
  • transform animation
  • block disable jump (possible double jump for block)
  • artificial intelligence sequences

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