We want a simulation that represents the real world as best as possible. The main output of the simulation is orthoimages (images pointed straight down at the ground) of targets, and gps data. We want the simulation to basically replace the role of plane.py in the current system. This will let us test our system against much more diverse conditions. The simulation needs to actually represent real life GPS coordinates, otherwise it won't be a good test for us.
This is a very challenging task, but if the framework is set for us properly this could be a huge help for all future generations of software members, because we could create arbitrary flight profiles for different competition rules. I think the hardest part will be the GPS realism.
Some possible tools to look into: Blender (there is previous work in blender if you want me to look for it, but it doesn't have any sort of GPS stuff. Blender does have Python integration so it might be promising but the GPS is an unknown.), Unreal Engine, Gazebo.
Another idea: use google earth to get images and gps. Only problem is there are no targets.
We want a simulation that represents the real world as best as possible. The main output of the simulation is orthoimages (images pointed straight down at the ground) of targets, and gps data. We want the simulation to basically replace the role of plane.py in the current system. This will let us test our system against much more diverse conditions. The simulation needs to actually represent real life GPS coordinates, otherwise it won't be a good test for us.
This is a very challenging task, but if the framework is set for us properly this could be a huge help for all future generations of software members, because we could create arbitrary flight profiles for different competition rules. I think the hardest part will be the GPS realism.
Some possible tools to look into: Blender (there is previous work in blender if you want me to look for it, but it doesn't have any sort of GPS stuff. Blender does have Python integration so it might be promising but the GPS is an unknown.), Unreal Engine, Gazebo.
Another idea: use google earth to get images and gps. Only problem is there are no targets.