Test.py runs everything without verifying that things are actually working. Make it that scripts are working before continuing, so that the news of somet hings not working doesn't get drowned out by plane.py printouts.
Check the following conditions, if any are not met, kill everything:
- Docker is up and running, otherwise stop test.py
- If gamer GUI crashes or is killed by the x button in the top right, stop test.py
Anything else?
Test.py runs everything without verifying that things are actually working. Make it that scripts are working before continuing, so that the news of somet hings not working doesn't get drowned out by plane.py printouts.
Check the following conditions, if any are not met, kill everything:
Anything else?