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📢 Version v0.1.1 (alpha) - Sound, Hunters and Quick Save.

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@udarmolota udarmolota released this 05 Nov 11:49
· 4 commits to master since this release

ℹ️ Install over 0.1.0: your saves stay. Needs Android 11 or newer on a 64-bit (arm64) phone.

What’s new

Sound

✅ The game has sound now: music, ambience and effects. On a phone where audio fails to start, the game simply carries on silent.

Hunting

✅ New profession: Hunter. Give a dwarf a bow or crossbow in the settlers screen. The hunter fetches it and keeps the quiver topped up, like a soldier.
✅ Hunt order in the orders menu: mark wild animals and the hunters go after them during work hours. Two hunters spread over two animals. The chef then butchers the kill as usual.
✅ A hunter shoots at wild animals and runs from anything else.
✅ Notifications when marked animals go unhunted: no hunter, no weapon, or no ammunition.
💡 A bow shoots arrows, a crossbow shoots bolts. They are not interchangeable: a crossbow with only arrows will not hunt.

Gameplay

✅ Loot from the fallen: a dead enemy drops everything: weapon, armour, clothing and what it carried. Orc armour does not fit dwarves, but traders buy it.
✅ The butchery takes only useful corpses, those that give meat, hide or bones. Cooks no longer haul dead orcs and monsters to the table.
✅ Clearer power: the Power button is now Shafts. Windmills and water wheels without shafts say so, and machines tell you where to lay shafts. The Power & Water info starts with what windmills and wheels are for.
✅ The Treasure stockpile group is renamed Valuables. It holds coins and cut gems.
✅ New icons for the Artisan (a coin: the artisan mints them) and for the Valuables stockpile.

Controls

✅ Long-press the installed game icon → Controls opens the button editor straight away. Its toolbar (Add, Background, No background, Reset, Done) can be dragged anywhere.
✅ New default layout, with a WASD stick to move the camera. Reset in the editor brings it back.

🎓 Tutorial on a phone

The tutorial asks for keyboard keys. Here is where they are:

  • W A S D (move the camera) → the stick on the left side of the screen.
  • Q / E (zoom) → pinch with two fingers.
  • Esc → the ☰ button (three lines).
  • F5 (quick save) → the QS button at the top.
  • Every other key the tutorial names has its own on-screen button, labelled with that letter.

Known issues

⚠️ Runs on Snapdragon and Mali GPUs; Exynos should work too, but nobody has reported on it yet. Please send a report either way.
⚠️ The first start after an update rebuilds the game files and takes a little longer.
⚠️ A few new lines are not translated yet.

💡 A windmill does not grind flour. For bread you need a Gristmill in the kitchen, which needs a millstone from the stonemason.

ℹ️ Credits
Deephall is based on Mountaincore ex King under the Mountain by Ross Turner (MIT). The Android part grew out of my launcher Zomdroid and runs the game through GL4ES. Sound comes from OpenAL Soft (LGPL). The game is free and open source.

TG: t.me/udarmolota
Reddit: UdarMolotaDev