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PDB-Renderer

A Python based .pdb file renderer using pyOpenGL
This program is still in it's basic forms...

All PDB files are found here: Protein Data Bank
Documentation for PDB files can be found here: Atomic Coordinate Entry Format Description
And, Documentation on the OpenGL Coordinates can be found here: Coordinate Section: ATOM

DONE:

  • Read file in
  • Analyse file to find OpenGL Data
  • Move this to a new list for rendering
  • Sort through to find X,Y,Z Coords
  • Create array containing said coords
  • Allow user to move around rendered structure
    • Using Mouse
    • Using keyboard
  • Make small spheres (.025,5,5) at these locations
  • Change cursor to show orbitting capability

TO-DO:

  • Move camera to a position that allows the user to view the structure
  • Change colours depending on atom type
  • Make Spheres Cubes instead

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A Python based .pdb file renderer using pyOpenGL

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