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Source code in PlayerSpawner defining the avatars that can be spawned.
Settings for Player Spawner in scene SEENewWorld.2
The settings for the Network Prefabs List in scene SEEStart
Bones for Aim IK
Bones to be set for Aim IK
Settings for Animator component of avatar
Look at IK and Aim IK
Merge branch 'master' of github.com:uni-bremen-agst/SEE.wiki
Settings for Look at IK
Settings for Aim IK
CC4 imports should be saved in Assets/Resources/Materials/CC4
Create prefab variant for player
The game objects of the prefab variant.
The game objects of the CC4 prefab.
To be continued.
More on the import. WIP.
Screenshot of CC/iC Importer 3D in Unity
Explanation on the export features.
Dialog on how to export a character in Reallusion Character Creator CC4 to Unity
Started the documentation on how to integrate CC4 avatars in SEE/Unity.
Added Avatars.
Bachelor thesis by Peter Veitz: Leistungsoptimierung der Webcam-Funktionalität im SEE-Projekt
Added Bachelor thesis by Peter Veitz.
Our two SAerCon publications.
Our publications at SAerCon 2025
Added Lysanders Bachelor Thesis