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Revisions

  • Source code in PlayerSpawner defining the avatars that can be spawned.

    @axivionsee axivionsee committed Mar 19, 2025
    93fd434
  • Settings for Player Spawner in scene SEENewWorld.2

    @axivionsee axivionsee committed Mar 19, 2025
    d434f02
  • The settings for the Network Prefabs List in scene SEEStart

    @axivionsee axivionsee committed Mar 19, 2025
    3490760
  • Bones for Aim IK

    @koschke koschke committed Mar 19, 2025
    002ab7a
  • Bones to be set for Aim IK

    @axivionsee axivionsee committed Mar 19, 2025
    4ea512e
  • Settings for Animator component of avatar

    @axivionsee axivionsee committed Mar 19, 2025
    64653cd
  • Look at IK and Aim IK

    @koschke koschke committed Mar 19, 2025
    e079cc8
  • Merge branch 'master' of github.com:uni-bremen-agst/SEE.wiki

    @axivionsee axivionsee committed Mar 19, 2025
    4c50959
  • Settings for Look at IK

    @axivionsee axivionsee committed Mar 19, 2025
    ee0c788
  • Settings for Aim IK

    @axivionsee axivionsee committed Mar 19, 2025
    0b02c43
  • CC4 imports should be saved in Assets/Resources/Materials/CC4

    @koschke koschke committed Mar 19, 2025
    170f2af
  • Create prefab variant for player

    @koschke koschke committed Mar 19, 2025
    abb5282
  • Merge branch 'master' of github.com:uni-bremen-agst/SEE.wiki

    @axivionsee axivionsee committed Mar 19, 2025
    dd7d555
  • The game objects of the prefab variant.

    @axivionsee axivionsee committed Mar 19, 2025
    a8db948
  • The game objects of the CC4 prefab.

    @axivionsee axivionsee committed Mar 19, 2025
    f8d6697
  • To be continued.

    @koschke koschke committed Mar 19, 2025
    9936295
  • Merge branch 'master' of github.com:uni-bremen-agst/SEE.wiki

    @axivionsee axivionsee committed Mar 19, 2025
    8ebf04a
  • More on the import. WIP.

    @koschke koschke committed Mar 19, 2025
    f4c7a74
  • Screenshot of CC/iC Importer 3D in Unity

    @axivionsee axivionsee committed Mar 19, 2025
    afb7555
  • Explanation on the export features.

    @koschke koschke committed Mar 19, 2025
    17fb637
  • Merge branch 'master' of github.com:uni-bremen-agst/SEE.wiki

    @axivionsee axivionsee committed Mar 19, 2025
    e54b67f
  • Dialog on how to export a character in Reallusion Character Creator CC4 to Unity

    @axivionsee axivionsee committed Mar 19, 2025
    d46c1f4
  • Started the documentation on how to integrate CC4 avatars in SEE/Unity.

    @koschke koschke committed Mar 19, 2025
    d722dba
  • Added Avatars.

    @koschke koschke committed Mar 19, 2025
    41ef059
  • Bachelor thesis by Peter Veitz: Leistungsoptimierung der Webcam-Funktionalität im SEE-Projekt

    @koschke koschke committed Mar 11, 2025
    0d38ddc
  • Added Bachelor thesis by Peter Veitz.

    @koschke koschke committed Mar 11, 2025
    f8fbf25
  • Our two SAerCon publications.

    @koschke koschke committed Feb 15, 2025
    a571cf7
  • Merge branch 'master' of github.com:uni-bremen-agst/SEE.wiki

    @axivionsee axivionsee committed Feb 15, 2025
    62f8866
  • Our publications at SAerCon 2025

    @axivionsee axivionsee committed Feb 15, 2025
    f182c90
  • Added Lysanders Bachelor Thesis

    @koschke koschke committed Feb 10, 2025
    cad80af