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An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.

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An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.

The FBX may then be used with traditional LOD Group setups, or even exported for use in older Unity versions.

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This requires Unity 6.2 or newer.

Installation

via Package Manager:

Unity's "FBX Exporter" package is a dependency, so will be installed automatically.

Usage

  • Go to Tools->Mesh LOD Exporter.

  • Assign a source mesh and configure the number of maximum LOD levels.

  • Set the destination file path (can be outside of the project)

  • Export to FBX

License

MIT License (see LICENSE)

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An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.

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